AI Insights · Timothy · July 2023
Top 5 Physics Puzzle Games on Android in Croatia Q2 2023
Discover the performance of the top 5 physics puzzle games on Android in Croatia during Q2 2023, including trends in downloads, active users, and revenue.
In the second quarter of 2023, the top five physics puzzle games on Android in Croatia showcased interesting trends in downloads and active users. Here’s a detailed look at their performance:
Draw Bridge Puzzle: Brain Game from Bravestars Games saw a notable fluctuation in weekly downloads, peaking at around 2.3K in early April before gradually declining to approximately 550 by the end of June. The game experienced a similar trend in weekly active users, starting with 741 at the end of March and reaching a high of 4.3K in mid-May, before ending the quarter with around 3.4K active users.
Pull the Pin by Popcore Games had a varied performance in weekly downloads, beginning with nearly 1K downloads at the end of March, peaking at 1.8K in late April, and then tapering off to around 756 by the end of June. The game’s weekly active users also showed a dynamic pattern, starting at 4.6K, reaching a peak of 7.2K in early May, and closing the quarter with approximately 3.5K active users.
Rope And Balls from SayGames Ltd displayed an upward trend in weekly downloads, starting at 360 in late March and rising to about 1.2K by the end of June. The weekly active users for this game also increased, starting at 3.7K and reaching a peak of 6.4K in mid-June, before slightly declining to around 6.3K by the end of the quarter.
Flow Legends: Pipe Games by CASUAL AZUR GAMES had a relatively stable performance in weekly downloads, with figures hovering around 600 throughout the quarter. The weekly active users for this game showed a slight decline from 3.8K at the end of March to approximately 2.7K by the end of June.
Finally, Home Pin 2: Family Adventure by GameeStudio experienced a steady number of weekly downloads, starting at 380 in late March and maintaining around 400 by the end of June. The game’s weekly active users showed a consistent performance, starting at 1.1K and ending the quarter at around 1.2K.
For more insights and detailed analytics, visit Sensor Tower.